AI System Architecture & Orchestration
Multi-agent pipelines, LLM orchestration, RAG systems and eval loops designed for reliability — not demos.
Madeira, Portugal · Working Worldwide
Senior iOS Engineer · Founder of redmilk.ai
9 years shipping production iOS — from a Swiss bank's card platform to apps with 5M+ monthly users. Now building AI-orchestrated products at the edge of mobile, design and automation.
01 / About
I'm a Senior iOS Engineer at CBH Bank (Switzerland), where I own the Cards domain and the bank's reusable Cards SDK shared across three consumer apps — secure authentication, certificate pinning, 3DS flows, the whole deal.
Before banking I built for scale and for fun: face-swap features at Reface (5M+ MAU), a real-time claw-machine game at Clawee streaming WebRTC to a million users, an AR music app that turns your body into an instrument, and a food-delivery platform from scratch for 500K+ users.
Started with Swift 2.3 and iOS 8. One thing those years taught me: quality at scale matters.
02 / The Studio
My studio for AI-first product engineering. From architecture to shipped app — one accountable brain, agent-orchestrated execution.
Multi-agent pipelines, LLM orchestration, RAG systems and eval loops designed for reliability — not demos.
Native iOS in Swift & SwiftUI, built from scratch or rescued from legacy — banking-grade security included.
Product design, motion and brand systems that feel like candy and convert like machines.
Plugging LLMs into real workflows: support, content, ops. Measured by outcomes, not hype.
Pipelines that remove humans from repetitive loops — CI/CD, content generation, back-office flows.
Interactive mechanics and real-time experiences — from AR sound games to remote-controlled machines.
03 / Selected Work
An AI knowledge engine that turns any topic into interactive learning: generated quizzes, "irreducible primitives" explainers, a personal knowledge graph, duels and leaderboards. LLM-orchestrated content, candy-dark UI.
View on GitHub →A minimalist weekly planner that clears the noise: your week on one screen, frictionless capture, and gentle structure instead of productivity guilt. Designed, built and shipped solo.
View on GitHub →End-to-end brand work for a fighting-sports apparel label — identity, apparel graphics and e-commerce presence. Where the design half of redmilk.ai gets to throw punches.
Ask me about it →AI content generators, agent harnesses, experiments in mobile + LLM UX. The interesting stuff lands on GitHub first.
github.com/redmilk →04 / The Journey
Madeira, Portugal
AI-first product studio: system architecture & orchestration, mobile apps, design, automation and games.
Switzerland · remote
Own the Cards domain and reusable Cards SDK across three banking apps. Led full app redesign phases, built a 3DS OTP Notification Center, secure auth & certificate pinning, GitLab CI + Fastlane releases.
Kyiv · remote · 5M+ MAU
Core features and complex custom UI in a fast-paced creative product. Led refactoring for modularity, ran A/B tests that drove product decisions.
AR music app
Architected an AR-powered music app that triggers sounds with body movement via live camera. Built Editor + Player apps, pose detection, sound-zone mechanics from scratch.
Real-time game · 1M+ users
Real-time claw machines over WebRTC + Raspberry Pi. New game modules, VIPER cleanup, rewrote networking on URLSession + Combine, cut compile time, modernized to iOS 13.
Food delivery · 500K+ users
Built the app from scratch: networking, payments, push, deep links, geolocation, real-time admin control. Integrated McDonald's, KFC and other major partners.
US telemedicine
Built doctor + patient telemedicine apps from the ground up — WebRTC multi-party video consultations, navigation and UX owned by the iOS team.
Kyiv, Ukraine
First production ML: a car license-plate recognizer with CoreML + Tesseract. Retail e-commerce with dynamic UI patterns, education and delivery apps in Swift & Objective-C. Started with Swift 2.3 and iOS 8.
05 / Tech Stack
06 / Contact
Open to product collaborations, AI integration work and interesting iOS problems.